implement ship modules
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@@ -46,7 +46,7 @@ struct Fixture
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, buildings(cfg, belts,
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[this]() { return nextId++; },
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[this](int n) { stock += n; },
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[](const std::string&, QVector2D) {},
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[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
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rng)
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, ships(cfg, [this]() { return nextId++; })
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, scraps([this]() { return nextId++; })
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