implement ship modules
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@@ -4,7 +4,7 @@
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#include "GameConfig.h"
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// Parses the five simulation TOML files from a directory and returns a fully
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// Parses all simulation TOML files from a directory and returns a fully
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// populated, immutable GameConfig. Throws std::runtime_error on any parse or
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// validation failure; the exception message identifies the offending file,
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// field, or formula (see architecture.md "Config Loading").
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@@ -21,4 +21,5 @@ public:
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static RecipesConfig loadRecipes(const std::string& path);
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static ShipsConfig loadShips(const std::string& path);
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static StationsConfig loadStations(const std::string& path);
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static ModulesConfig loadModules(const std::string& path);
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};
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