implement save and load blueprints

This commit is contained in:
2026-04-28 21:31:29 +02:00
parent 550f46009f
commit ced4ab5fe3
5 changed files with 240 additions and 0 deletions

View File

@@ -9,6 +9,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/GameConfig.h
${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.h
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.h
PARENT_SCOPE
)
@@ -17,6 +18,7 @@ SET(SRCS
${CMAKE_CURRENT_SOURCE_DIR}/Formula.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.cpp
PARENT_SCOPE
)