switch to ECS architecture

This commit is contained in:
2026-05-22 20:31:39 +02:00
parent c18c4e4804
commit ca07cbaf0e
34 changed files with 1943 additions and 2074 deletions

View File

@@ -17,6 +17,8 @@
#include "BuildingType.h"
#include "EntityId.h"
#include "FireEvent.h"
#include "entt/entity/entity.hpp"
#include "GameConfig.h"
#include "Rotation.h"
#include "Tick.h"
@@ -109,7 +111,7 @@ private:
void placeBlueprintAtTile(QPoint center);
std::optional<QVector2D> entityPosition(EntityId id) const;
std::optional<QVector2D> entityPosition(entt::entity entity) const;
void stepSpeed(int delta);
void placeAtTile(QPoint tile);