switch to ECS architecture
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@@ -8,8 +8,9 @@
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#include <QTimer>
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#include <QVector2D>
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#include "EntityId.h"
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#include "FireEvent.h"
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#include "entt/entity/entity.hpp"
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#include "Tick.h"
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#include "TickDriver.h"
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#include "VisualsConfig.h"
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@@ -51,7 +52,7 @@ private:
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QPointF tileToWidget(QPoint tile) const;
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QRectF tileRect(QPoint tile) const;
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std::optional<QVector2D> entityPosition(EntityId id) const;
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std::optional<QVector2D> entityPosition(entt::entity entity) const;
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struct ActiveBeam
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{
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