extract load methods into their own files

This commit is contained in:
2026-08-04 18:05:27 +02:00
parent d664ab54cc
commit c8ff7da345
9 changed files with 677 additions and 606 deletions

View File

@@ -0,0 +1,47 @@
#include "ConfigLoader.h"
#include <string>
#include "toml.hpp"
#include "TomlHelpers.h"
StationsConfig ConfigLoader::loadStations(const std::string& path)
{
const std::string file = "stations.toml";
toml::table tbl = parseFile(path, file);
StationsConfig cfg;
// HQ
{
const std::string p = "hq";
cfg.hq.surfaceMask = requireStringArray(tbl[p]["surface_mask"], file, p + ".surface_mask");
cfg.hq.hpFormula = requireFormula(tbl[p]["hp_formula"], file, p + ".hp_formula");
}
// Player station
{
const std::string p = "player_station";
cfg.playerStation.surfaceMask = requireStringArray(tbl[p]["surface_mask"], file, p + ".surface_mask");
cfg.playerStation.level = static_cast<int>(requireInt(tbl[p]["level"], file, p + ".level"));
cfg.playerStation.hpFormula = requireFormula(tbl[p]["hp_formula"], file, p + ".hp_formula");
cfg.playerStation.damageFormula = requireFormula(tbl[p]["damage_formula"], file, p + ".damage_formula");
cfg.playerStation.rangeFormula = requireFormula(tbl[p]["range_m_formula"], file, p + ".range_m_formula");
cfg.playerStation.fireRateFormula = requireFormula(tbl[p]["fire_rate_hz_formula"], file, p + ".fire_rate_hz_formula");
cfg.playerStation.scrapDropFormula = requireFormula(tbl[p]["scrap_drop_formula"], file, p + ".scrap_drop_formula");
}
// Enemy station
{
const std::string p = "enemy_station";
cfg.enemyStation.surfaceMask = requireStringArray(tbl[p]["surface_mask"], file, p + ".surface_mask");
cfg.enemyStation.hpFormula = requireFormula(tbl[p]["hp_formula"], file, p + ".hp_formula");
cfg.enemyStation.damageFormula = requireFormula(tbl[p]["damage_formula"], file, p + ".damage_formula");
cfg.enemyStation.rangeFormula = requireFormula(tbl[p]["range_m_formula"], file, p + ".range_m_formula");
cfg.enemyStation.fireRateFormula = requireFormula(tbl[p]["fire_rate_hz_formula"], file, p + ".fire_rate_hz_formula");
cfg.enemyStation.scrapDropFormula = requireFormula(tbl[p]["scrap_drop_formula"], file, p + ".scrap_drop_formula");
}
return cfg;
}