make repair ships standby with rest of fleet if there is no one to repair (instead of advancing towards the enemy stations)
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@@ -15,6 +15,8 @@ SET(HDRS
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${CMAKE_CURRENT_SOURCE_DIR}/ai/RetreatExecutor.h
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${CMAKE_CURRENT_SOURCE_DIR}/ai/SalvageScrapEvaluator.h
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${CMAKE_CURRENT_SOURCE_DIR}/ai/SalvageScrapExecutor.h
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${CMAKE_CURRENT_SOURCE_DIR}/ai/StandbyEvaluator.h
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${CMAKE_CURRENT_SOURCE_DIR}/ai/StandbyExecutor.h
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${CMAKE_CURRENT_SOURCE_DIR}/AiSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.h
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${CMAKE_CURRENT_SOURCE_DIR}/DynamicBodySystem.h
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@@ -43,6 +45,8 @@ SET(SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/ai/RetreatExecutor.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ai/SalvageScrapEvaluator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ai/SalvageScrapExecutor.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ai/StandbyEvaluator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/ai/StandbyExecutor.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/AiSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/DynamicBodySystem.cpp
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