float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons
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@@ -14,3 +14,9 @@
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// theme-correct; the result is devicePixelRatio-aware so text and icon stay crisp.
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QPixmap renderCaptionWithIcon(const QString& text, const QPixmap& icon,
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const QFont& font, const QColor& textColor);
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// Item id of the building blocks resource, whose icon stands in for the "Blocks"
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// word wherever a cost or stock is captioned (REQ-UI-BLOCKS-ICON, REQ-UI-BUILD-COST,
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// REQ-UI-EXPAND-BUTTON). It lives next to the caption helper because every caller of
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// one is a caller of the other.
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const char* const kBlockItemId = "building_block";
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