float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons
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@@ -10,7 +10,7 @@ SET(HDRS
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${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.h
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${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.h
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.h
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.h
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${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.h
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${CMAKE_CURRENT_SOURCE_DIR}/BlueprintPanel.h
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@@ -35,7 +35,7 @@ SET(SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BlueprintPanel.cpp
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