float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons

This commit is contained in:
2026-08-06 08:28:40 +02:00
parent f39fe9a118
commit c1af58d80c
14 changed files with 575 additions and 477 deletions

View File

@@ -10,7 +10,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.h
${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.h
${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.h
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.h
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.h
${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintPanel.h
@@ -35,7 +35,7 @@ SET(SRCS
${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.cpp
${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintPanel.cpp