balancing

This commit is contained in:
2026-05-17 20:55:32 +02:00
parent 3ef32ee6ba
commit c0b6f8f778
2 changed files with 88 additions and 33 deletions

View File

@@ -1,5 +1,5 @@
[[ship]]
id = "interceptor"
id = "fighter"
available_from_start = true
[ship.schematic]
@@ -11,7 +11,7 @@ production_time_seconds = 10
cost_formula = "10"
[ship.health]
hp_formula = "4"
hp_formula = "3"
[ship.movement]
speed_formula = "4"
@@ -20,42 +20,75 @@ speed_formula = "4"
sensor_range_formula = "15"
[ship.combat]
damage_formula = "1"
attack_range_formula = "10"
damage_formula = "2"
attack_range_formula = "5"
attack_rate_formula = "2.0"
[ship.loot]
scrap_drop = 2
[[ship]]
id = "destroyer"
id = "sniper"
available_from_start = true
[ship.schematic]
materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 2}]
player_production_level = 5
production_time_seconds = 20
materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}]
player_production_level = 1
production_time_seconds = 10
[ship.threat]
cost_formula = "0"
cost_formula = "10"
[ship.health]
hp_formula = "120 + 15*x"
hp_formula = "8"
[ship.movement]
speed_formula = "120"
speed_formula = "1"
[ship.sensor]
sensor_range_formula = "300"
sensor_range_formula = "25"
[ship.combat]
damage_formula = "12 + 2*x"
attack_range_formula = "250"
attack_rate_formula = "1.0"
damage_formula = "10"
attack_range_formula = "20"
attack_rate_formula = "0.5"
[ship.loot]
scrap_drop = 4
scrap_drop = 2
[[ship]]
id = "gunship"
available_from_start = true
[ship.schematic]
materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}]
player_production_level = 1
production_time_seconds = 10
[ship.threat]
cost_formula = "10"
[ship.health]
hp_formula = "12"
[ship.movement]
speed_formula = "1"
[ship.sensor]
sensor_range_formula = "20"
[ship.combat]
damage_formula = "1"
attack_range_formula = "10"
attack_rate_formula = "5"
[ship.loot]
scrap_drop = 2
[[ship]]

View File

@@ -1,45 +1,67 @@
[[arena]]
name = "Interceptors vs Interceptors"
height_tiles = 60
name = "Fighters vs Sniper"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 40
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Alpha"
[[arena.team.ship]]
schematic = "interceptor"
schematic = "fighter"
level = 1
count = 5
[[arena.team]]
name = "Beta"
[[arena.team.ship]]
schematic = "interceptor"
schematic = "sniper"
level = 1
count = 5
count = 1
[[arena]]
name = "Few Destroyers vs Many Interceptors"
height_tiles = 60
name = "Sniper vs Gunship"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Destroyers"
name = "Alpha"
[[arena.team.ship]]
schematic = "destroyer"
level = 5
count = 2
schematic = "sniper"
level = 1
count = 1
[[arena.team]]
name = "Interceptors"
name = "Beta"
[[arena.team.ship]]
schematic = "interceptor"
schematic = "gunship"
level = 1
count = 10
count = 1
[[arena]]
name = "Gunship vs Fighters"
height_tiles = 20
player_buffer_width = 10
contest_zone_width = 60
enemy_buffer_width = 10
[[arena.team]]
name = "Alpha"
[[arena.team.ship]]
schematic = "gunship"
level = 1
count = 1
[[arena.team]]
name = "Beta"
[[arena.team.ship]]
schematic = "fighter"
level = 1
count = 5
[[arena]]
@@ -52,7 +74,7 @@ enemy_buffer_width = 15
[[arena.team]]
name = "Fortified"
[[arena.team.ship]]
schematic = "interceptor"
schematic = "fighter"
level = 1
count = 3
[[arena.team.station]]
@@ -69,6 +91,6 @@ enemy_buffer_width = 15
[[arena.team]]
name = "Swarm"
[[arena.team.ship]]
schematic = "interceptor"
schematic = "fighter"
level = 1
count = 8