boss waves

This commit is contained in:
2026-06-03 21:30:38 +02:00
parent 457fc47c75
commit b5185b0906
10 changed files with 214 additions and 162 deletions

View File

@@ -277,13 +277,17 @@ WorldConfig ConfigLoader::loadWorld(const std::string& path)
cfg.expansion.costBuildingBlocks = static_cast<int>(requireInt(tbl["expansion"]["cost_building_blocks"], file, "expansion.cost_building_blocks"));
cfg.push.pushExpandColumns = static_cast<int>(requireInt(tbl["push"]["push_expand_columns"], file, "push.push_expand_columns"));
cfg.push.scalingFactor = requireDouble(tbl["push"]["scaling_factor"], file, "push.scaling_factor");
cfg.push.bossAdvanceSeconds = requireDouble(tbl["push"]["boss_advance_seconds"], file, "push.boss_advance_seconds");
cfg.waves.threatRateFormula = requireFormula(tbl["waves"]["threat_rate_formula"], file, "waves.threat_rate_formula");
cfg.waves.shipLevelFormula = requireFormula(tbl["waves"]["ship_level_formula"], file, "waves.ship_level_formula");
cfg.waves.gapMinSeconds = requireDouble(tbl["waves"]["gap_min_seconds"], file, "waves.gap_min_seconds");
cfg.waves.gapMaxSeconds = requireDouble(tbl["waves"]["gap_max_seconds"], file, "waves.gap_max_seconds");
cfg.waves.spawnDurationSeconds = requireDouble(tbl["waves"]["spawn_duration_seconds"], file, "waves.spawn_duration_seconds");
cfg.waves.threatRateFormula = requireFormula(tbl["waves"]["threat_rate_formula"], file, "waves.threat_rate_formula");
cfg.waves.shipLevelFormula = requireFormula(tbl["waves"]["ship_level_formula"], file, "waves.ship_level_formula");
cfg.waves.gapMinSeconds = requireDouble(tbl["waves"]["gap_min_seconds"], file, "waves.gap_min_seconds");
cfg.waves.gapMaxSeconds = requireDouble(tbl["waves"]["gap_max_seconds"], file, "waves.gap_max_seconds");
cfg.waves.spawnDurationSeconds = requireDouble(tbl["waves"]["spawn_duration_seconds"], file, "waves.spawn_duration_seconds");
cfg.waves.bossCountdownSeconds = requireDouble(tbl["waves"]["boss_countdown_seconds"], file, "waves.boss_countdown_seconds");
cfg.waves.bossThreatDurationSeconds = requireDouble(tbl["waves"]["boss_threat_duration_seconds"], file, "waves.boss_threat_duration_seconds");
cfg.waves.bossQuietBeforeSeconds = requireDouble(tbl["waves"]["boss_quiet_before_seconds"], file, "waves.boss_quiet_before_seconds");
cfg.waves.bossQuietAfterSeconds = requireDouble(tbl["waves"]["boss_quiet_after_seconds"], file, "waves.boss_quiet_after_seconds");
if (cfg.waves.gapMinSeconds > cfg.waves.gapMaxSeconds)
{

View File

@@ -18,21 +18,25 @@ struct WorldExpansion
int costBuildingBlocks;
};
// Push scaling (REQ-PSH-*).
// Push effects (REQ-PSH-*, REQ-WAV-BOSS-ADVANCE).
struct WorldPush
{
int pushExpandColumns;
double scalingFactor;
int pushExpandColumns;
double bossAdvanceSeconds; // boss countdown advanced by this much per push
};
// Wave scheduling (REQ-WAV-*).
struct WorldWaves
{
Formula threatRateFormula; // threat/s as a function of elapsed game-time seconds
Formula shipLevelFormula; // enemy ship level as a function of elapsed game-time seconds
Formula threatRateFormula; // threat/s as a function of boss wave counter x
Formula shipLevelFormula; // enemy ship level as a function of boss wave counter x
double gapMinSeconds;
double gapMaxSeconds;
double spawnDurationSeconds;
double bossCountdownSeconds; // duration of each boss cycle (REQ-WAV-BOSS-COUNTDOWN)
double bossThreatDurationSeconds; // boss budget = rate * this (REQ-WAV-BOSS-TRIGGER)
double bossQuietBeforeSeconds; // suppress normal waves this long before boss (REQ-WAV-QUIET)
double bossQuietAfterSeconds; // suppress normal waves this long after boss (REQ-WAV-QUIET)
};
struct WorldConfig