Add deconstruction queue
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@@ -68,6 +68,7 @@ struct WorldConfig
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{
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int heightTiles; // REQ-GW-HEIGHT
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int refundPercentage; // REQ-BLD-DEMOLISH
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double deconstructionTimeSeconds; // REQ-BLD-DECON-QUEUE
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int startingBuildingBlocks; // REQ-HQ-STARTING-BLOCKS
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double scrapDespawnSeconds; // REQ-RES-SCRAP-DROP
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double scrapPerThreat; // REQ-RES-SCRAP-DROP, REQ-THREAT-SCRAP (scrap dropped per unit threat)
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