allow to unlock modules when destroying defence stations

This commit is contained in:
2026-06-10 21:43:48 +02:00
parent aad094f842
commit af96b95f61
19 changed files with 203 additions and 51 deletions

View File

@@ -1,5 +1,6 @@
#pragma once
#include <map>
#include <optional>
#include <string>
#include <vector>
@@ -50,7 +51,8 @@ struct ShipStats
ShipStats calculateShipStats(const GameConfig& config,
const std::string& shipId,
int level,
const std::vector<PlacedModule>& modules);
const std::vector<PlacedModule>& modules,
const std::map<std::string, int>& moduleLevelOverrides = {});
ShipStats buildShipStatsFromEntity(const EntityAdmin& admin, entt::entity shipEntity);