allow to unlock modules when destroying defence stations

This commit is contained in:
2026-06-10 21:43:48 +02:00
parent aad094f842
commit af96b95f61
19 changed files with 203 additions and 51 deletions

View File

@@ -40,6 +40,7 @@ struct ModuleRepairCapability
struct ModuleDef
{
std::string id;
int unlockAtStationLevel;
std::vector<std::string> surfaceMask;
std::vector<RecipeIngredient> materials;
int playerProductionLevel;