Rename Demolish to Deconstruct; add build button grid icons
Rename the Demolish* terminology to Deconstruct* across the simulation, events, UI, tests, and docs (DemolishCommand and the DemolishMode* events become their Deconstruct* equivalents), aligning with the deconstruction queue at HEAD. Add per-building SVG icons for the build button grid (REQ-UI-BUILD-GRID): one color-chip icon per placeable building under data/icons/buildings, loaded from disk at runtime and rendered with QtSvg onto each build button. An unaffordable building's button shows a grey-recolored variant via a QIcon Disabled-mode pixmap (REQ-UI-BUILD-DISABLED). Adds the Qt5::Svg dependency and deploys Qt5Svg.dll. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
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bin/app/data/icons/buildings/salvage_bay.svg
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bin/app/data/icons/buildings/salvage_bay.svg
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
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<rect width="100" height="100" rx="22" fill="#b8a23a"/>
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<g transform="translate(13,13) scale(2.3125)" fill="none" stroke="#ffffff" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
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<path d="M7 13h18l-2 13H9z"/><path d="M16 3v7"/><path d="M12 7 16 11 20 7"/>
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</g>
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</svg>
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