Add tooltip for building blocks in header bar

This commit is contained in:
2026-07-12 21:24:11 +02:00
parent 177809fe1a
commit ad3e73fdd8
9 changed files with 31 additions and 4 deletions

View File

@@ -273,6 +273,12 @@ WorldConfig ConfigLoader::loadWorld(const std::string& path)
cfg.orbitFactor = requireDouble(tbl["world"]["orbit_factor"], file, "world.orbit_factor");
cfg.rallyOrbitRadius_tiles = requireDouble(tbl["world"]["rally_orbit_radius_tiles"], file, "world.rally_orbit_radius_tiles");
if (const std::optional<std::string> tip =
tbl["world"]["building_blocks_tooltip"].value<std::string>())
{
cfg.buildingBlocksTooltip = *tip;
}
cfg.regions.asteroidWidth_tiles = static_cast<int>(requireInt(tbl["regions"]["asteroid_width_tiles"], file, "regions.asteroid_width_tiles"));
cfg.regions.playerBufferWidth_tiles = static_cast<int>(requireInt(tbl["regions"]["player_buffer_width_tiles"], file, "regions.player_buffer_width_tiles"));
cfg.regions.contestZoneWidth_tiles = static_cast<int>(requireInt(tbl["regions"]["contest_zone_width_tiles"], file, "regions.contest_zone_width_tiles"));