Implement config-driven unlock groups so that multiple things can be unlocked at once (including buildings)

This commit is contained in:
2026-07-22 21:34:59 +02:00
parent a8a6a04f1e
commit a9082c57f3
36 changed files with 1005 additions and 543 deletions

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@@ -12,6 +12,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/GameOverEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/WinEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/ArtifactCountChangedEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/UnlockedBuildingsChangedEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/BuilderModeExitedEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintModeExitedEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/EscapeMenuRequestedEvent.h