coordinate system fix and build fix

This commit is contained in:
2026-04-20 21:06:06 +02:00
parent 828326635a
commit a0de7a9f56
2 changed files with 4 additions and 2 deletions

View File

@@ -1,6 +1,7 @@
#include "GameWorldView.h"
#include <algorithm>
#include <cctype>
#include <cmath>
#include <map>
#include <string>
@@ -162,7 +163,7 @@ void GameWorldView::onFrame()
}
else
{
toast.text = shipName + " production level \u2192 "
toast.text = shipName + " production level -> "
+ QString::number(ev.newLevel);
}
toast.createdWallMs = m_wallMs;
@@ -225,7 +226,6 @@ void GameWorldView::paintGL()
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, false);
painter.translate(-static_cast<qreal>(m_scrollXTiles) * static_cast<qreal>(tilePx()), 0.0);
drawTiles(painter);
drawBuildings(painter);

View File

@@ -1,5 +1,6 @@
#include "SelectedBuildingPanel.h"
#include <cctype>
#include <map>
#include <string>
@@ -9,6 +10,7 @@
#include <QVBoxLayout>
#include "Building.h"
#include "BuildingSystem.h"
#include "BuildingType.h"
#include "Simulation.h"