define ship roles via added modules and allow multiple weapons

This commit is contained in:
2026-06-01 22:57:53 +02:00
parent f363f7a67c
commit 9d0a60a93b
31 changed files with 873 additions and 407 deletions

View File

@@ -7,4 +7,5 @@
struct RepairBehaviorComponent
{
std::optional<entt::entity> currentTarget;
float maxRepairRange = 0.0f;
};