make recipe selection and buffers of smelter and reprocessing plant behave like other buildings, except that a recipe may be chosen automatically

This commit is contained in:
2026-08-12 23:24:31 +02:00
parent 4ee6438405
commit 9bbade2420
18 changed files with 363 additions and 335 deletions

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@@ -31,8 +31,7 @@ struct SelectionRequest
enum class SelectionContentKind
{
None, // nothing selected: the panel hides itself entirely
RecipeProduction, // Miner, Assembler
AutoProduction, // Smelter, Reprocessing Plant
RecipeProduction, // Miner, Assembler, Smelter, Reprocessing Plant
Shipyard,
Storage, // Salvage Bay
Hq,