show the available controls in a panel over the world

This commit is contained in:
2026-08-07 18:48:01 +02:00
parent 68a43a7d98
commit 980fad272f
9 changed files with 466 additions and 0 deletions

View File

@@ -1156,6 +1156,12 @@ ControlContext GameWorldView::getControlContext() const
return context;
}
QString GameWorldView::getActiveBlueprintName() const
{
if (!m_buildMode.isBlueprintMode()) { return QString(); }
return m_buildMode.getBlueprint().name;
}
void GameWorldView::mousePressEvent(QMouseEvent* event)
{
const WorldCoordinates coordinates = getCoordinates();