add event system and use it to propagate to print traces

This commit is contained in:
2026-06-05 17:18:17 +02:00
parent abc261c03a
commit 9677133c54
14 changed files with 369 additions and 10 deletions

View File

@@ -0,0 +1,43 @@
#ifndef EVENT_MANAGER_H
#define EVENT_MANAGER_H
#include <map>
#include <memory>
#include <mutex>
#include <vector>
#include "Event.h"
class EventHandlerBase;
class EventManager
{
public:
static std::shared_ptr<EventManager> getInstance();
static void destroyInstance();
private:
static std::shared_ptr<EventManager> s_instance;
public:
EventManager(EventManager const &) = delete;
void operator=(EventManager const &) = delete;
void registerEventHandler(EventHandlerBase *eventHandler);
void unregisterEventHandler(EventHandlerBase *eventHandler);
void sendEventImmediately(std::shared_ptr<Event> event);
void addEvent(std::shared_ptr<Event> event);
void processEvents();
bool hasEvents() const;
private:
EventManager() = default;
std::map<unsigned int, EventHandlerBase *> m_eventHandlers;
std::vector<std::shared_ptr<Event>> m_events;
std::mutex m_eventHandlersMutex;
std::mutex m_eventsMutex;
};
#endif // EVENT_MANAGER_H