Use std::optional instead of sentinel values for absent data

This commit is contained in:
2026-07-20 20:27:20 +02:00
parent 1cdafb7bcd
commit 9622fa4345
32 changed files with 228 additions and 209 deletions

View File

@@ -88,8 +88,8 @@ void SalvagerSystem::tick(Tick currentTick, ScrapSystem& scraps, BuildingSystem&
m_admin.forEach<DeliverScrapBehavior, PositionComponent>(
[&](entt::entity ship, const DeliverScrapBehavior& deliver, const PositionComponent& pos)
{
if (deliver.deliveryBay == kInvalidBuildingId) { return; }
const Building* bay = buildings.findBuilding(deliver.deliveryBay);
if (!deliver.deliveryBay.has_value()) { return; }
const Building* bay = buildings.findBuilding(*deliver.deliveryBay);
if (!bay) { return; }
const QVector2D bayCenter(bay->anchor.x() + bay->footprint.width() / 2.0f,
@@ -100,7 +100,7 @@ void SalvagerSystem::tick(Tick currentTick, ScrapSystem& scraps, BuildingSystem&
if (!m_admin.hasAll<CargoComponent>(ship)) { return; }
CargoComponent& cargo = m_admin.get<CargoComponent>(ship);
if (cargo.current <= 0) { return; }
if (buildings.deliverScrapToSalvageBay(deliver.deliveryBay))
if (buildings.deliverScrapToSalvageBay(*deliver.deliveryBay))
{
--cargo.current;
}