change repair_tool application and add beams for salvager and repair_tool
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@@ -209,8 +209,10 @@ VisualsConfig VisualsLoader::load(const std::string& path)
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// Beams
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{
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toml::table& beams = requireSubtable(tbl, "beams", "root");
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cfg.beams.color = parseColor(requireString(beams, "color", "beams"), "beams.color");
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cfg.beams.widthPx = requireInt(beams, "width_px", "beams");
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cfg.beams.weaponColor = parseColor(requireString(beams, "weapon_color", "beams"), "beams.weapon_color");
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cfg.beams.repairColor = parseColor(requireString(beams, "repair_color", "beams"), "beams.repair_color");
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cfg.beams.salvageColor = parseColor(requireString(beams, "salvage_color", "beams"), "beams.salvage_color");
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cfg.beams.widthPx = requireInt(beams, "width_px", "beams");
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}
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// Overlays
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