change repair_tool application and add beams for salvager and repair_tool

This commit is contained in:
2026-06-18 22:14:09 +02:00
parent 7924e037aa
commit 9573b9789a
37 changed files with 498 additions and 199 deletions

View File

@@ -10,7 +10,7 @@
#include <QVector2D>
#include "EventHandler.h"
#include "WeaponFiredEvent.h"
#include "BeamFiredEvent.h"
#include "entt/entity/entity.hpp"
#include "EntitySelectedEvent.h"
@@ -22,7 +22,7 @@ class ArenaSimulation;
class QPainter;
class ArenaView : public QOpenGLWidget,
public EventHandler<WeaponFiredEvent>
public EventHandler<BeamFiredEvent>
{
Q_OBJECT
@@ -45,7 +45,7 @@ private slots:
void onFrame();
private:
void handleEvent(std::shared_ptr<const WeaponFiredEvent> event) override;
void handleEvent(std::shared_ptr<const BeamFiredEvent> event) override;
void drawTiles(QPainter& painter);
void drawBuildings(QPainter& painter);
@@ -66,7 +66,7 @@ private:
struct ActiveBeam
{
WeaponFiredEvent event;
BeamFiredEvent event;
qint64 emittedWallMs;
QVector2D targetOffset;
};