implement ui
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40
src/ui/MainWindow.h
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40
src/ui/MainWindow.h
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#pragma once
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#include <QWidget>
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#include "GameConfig.h"
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#include "Tick.h"
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#include "VisualsConfig.h"
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class Simulation;
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class GameWorldView;
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class HeaderBar;
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class SelectedBuildingPanel;
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class BuildButtonGrid;
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class QResizeEvent;
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class MainWindow : public QWidget
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{
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Q_OBJECT
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public:
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MainWindow(Simulation* sim, const GameConfig* config,
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const VisualsConfig* visuals, QWidget* parent = nullptr);
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protected:
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void resizeEvent(QResizeEvent* event) override;
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private slots:
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void onGameOver();
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void onStateUpdated(Tick tick, int blocks, double speed);
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private:
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void layoutPanels();
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Simulation* m_sim;
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GameWorldView* m_gameWorldView;
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HeaderBar* m_headerBar;
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SelectedBuildingPanel* m_selectedBuildingPanel;
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BuildButtonGrid* m_buildButtonGrid;
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QWidget* m_bottomPanel;
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};
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