implement ui
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@@ -1,7 +1,22 @@
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# UI source files are listed here as they are added.
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# Append headers and sources to HDRS and SRCS in PARENT_SCOPE,
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# following the same pattern used by src/lib/.
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#
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# When this directory has actual sources, the parent CMakeLists.txt
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# must be updated to convert DotaFactory_ui from an INTERFACE library
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# to a regular static library (and enable AUTOMOC on it).
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SET(HDRS
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${HDRS}
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${CMAKE_CURRENT_SOURCE_DIR}/VisualsConfig.h
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${CMAKE_CURRENT_SOURCE_DIR}/VisualsLoader.h
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${CMAKE_CURRENT_SOURCE_DIR}/MainWindow.h
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${CMAKE_CURRENT_SOURCE_DIR}/GameWorldView.h
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.h
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.h
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PARENT_SCOPE
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)
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SET(SRCS
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${SRCS}
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${CMAKE_CURRENT_SOURCE_DIR}/VisualsLoader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/MainWindow.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/GameWorldView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.cpp
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PARENT_SCOPE
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)
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