Rename ship/station scrap drop entities to "debris"
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@@ -66,7 +66,7 @@ ThreatCostTable computeThreatCostTable(const GameConfig& config)
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ThreatCostTable table;
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// Scrap threat (REQ-THREAT-SCRAP) is the constant inverse of the scrap-drop
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// conversion (REQ-RES-SCRAP-DROP): one scrap is worth 1 / scrap_per_threat.
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// conversion (REQ-RES-DEBRIS-DROP): one scrap is worth 1 / scrap_per_threat.
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// Set it up front so reprocessing-only item threats (below) can use it, and so
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// it no longer depends on any ship's threat cost.
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table.scrapThreat = config.world.scrapPerThreat > 0.0
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