Rename ship/station scrap drop entities to "debris"

This commit is contained in:
2026-07-23 20:51:05 +02:00
parent 11daa61714
commit 8b71fe1a03
48 changed files with 468 additions and 443 deletions

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#pragma once
#include <vector>
#include "entt/entity/entity.hpp"
#include "Event.h"
// The set of currently selected debris (REQ-UI-DEBRIS-CLICK-SELECT,
// REQ-UI-DEBRIS-MULTI-SELECT). An empty list means no debris is selected. Debris forms
// its own selection category, mutually exclusive with buildings and entities.
class DebrisSelectionChangedEvent : public Event
{
public:
explicit DebrisSelectionChangedEvent(std::vector<entt::entity> debris)
: debris(std::move(debris)) {}
const std::vector<entt::entity> debris;
};

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@@ -1,18 +0,0 @@
#pragma once
#include <vector>
#include "entt/entity/entity.hpp"
#include "Event.h"
// The set of currently selected scrap piles (REQ-UI-SCRAP-CLICK-SELECT,
// REQ-UI-SCRAP-MULTI-SELECT). An empty list means no scrap is selected. Scrap forms
// its own selection category, mutually exclusive with buildings and entities.
class ScrapSelectionChangedEvent : public Event
{
public:
explicit ScrapSelectionChangedEvent(std::vector<entt::entity> scrap)
: scrap(std::move(scrap)) {}
const std::vector<entt::entity> scrap;
};