Rename ship/station scrap drop entities to "debris"
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@@ -70,8 +70,8 @@ struct WorldConfig
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int refundPercentage; // REQ-BLD-DECONSTRUCT
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double deconstructionTimeSeconds; // REQ-BLD-DECON-QUEUE
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int startingBuildingBlocks; // REQ-HQ-STARTING-BLOCKS
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double scrapDespawnSeconds; // REQ-RES-SCRAP-DROP
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double scrapPerThreat; // REQ-RES-SCRAP-DROP, REQ-THREAT-SCRAP (scrap dropped per unit threat)
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double debrisDespawnSeconds; // REQ-RES-DEBRIS-DROP
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double scrapPerThreat; // REQ-RES-DEBRIS-DROP, REQ-THREAT-SCRAP (scrap dropped per unit threat)
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double tileSize_m; // metres per tile (REQ-GW-TILE-SIZE)
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double beltSpeed_tps; // REQ-GW-BELT-SPEED (tiles/s, converted from m/s in config)
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int tunnelMaxDistance_tiles; // REQ-BLD-TUNNEL-PAIR
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