Rename ship/station scrap drop entities to "debris"
This commit is contained in:
@@ -26,7 +26,7 @@ class MovementIntentSystem;
|
||||
class RepairSystem;
|
||||
class SalvagerSystem;
|
||||
class ShipSystem;
|
||||
class ScrapSystem;
|
||||
class DebrisSystem;
|
||||
|
||||
struct ArenaStatus
|
||||
{
|
||||
@@ -86,7 +86,7 @@ public:
|
||||
const ArenaConfig& getArenaConfig() const;
|
||||
const BuildingSystem& getBuildings() const;
|
||||
const ShipSystem& getShips() const;
|
||||
const ScrapSystem& getScraps() const;
|
||||
const DebrisSystem& getDebrisSystem() const;
|
||||
EntityAdmin& getAdmin();
|
||||
const EntityAdmin& getAdmin() const;
|
||||
|
||||
@@ -114,7 +114,7 @@ private:
|
||||
std::unique_ptr<MovementIntentSystem> m_movementIntentSystem;
|
||||
std::unique_ptr<DynamicBodySystem> m_dynamicBodySystem;
|
||||
std::unique_ptr<CombatSystem> m_combatSystem;
|
||||
std::unique_ptr<ScrapSystem> m_scrapSystem;
|
||||
std::unique_ptr<DebrisSystem> m_debrisSystem;
|
||||
std::unique_ptr<SalvagerSystem> m_salvagerSystem;
|
||||
std::unique_ptr<RepairSystem> m_repairSystem;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user