implement tunnels
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@@ -275,6 +275,11 @@ BuildingsConfig ConfigLoader::loadBuildings(const std::string& path)
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def.constructionTimeSeconds = requireDouble(mt["construction_time_seconds"], file, elemPath + ".construction_time_seconds");
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def.surfaceMask = requireStringArray(mt["surface_mask"], file, elemPath + ".surface_mask");
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if (const std::optional<int64_t> tmd = mt["tunnel_max_distance"].value<int64_t>())
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{
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def.tunnelMaxDistance = static_cast<int>(*tmd);
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}
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const std::optional<BuildingType> parsedType = parseBuildingType(def.id);
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if (!parsedType)
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{
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