implement tunnels
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@@ -12,6 +12,21 @@ player_placeable = true
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construction_time_seconds = 1
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surface_mask = ["<A>"]
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[[building]]
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id = "tunnel_entry"
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cost = 5
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player_placeable = true
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construction_time_seconds = 3
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surface_mask = ["A>"]
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tunnel_max_distance = 10
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[[building]]
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id = "tunnel_exit"
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cost = 5
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player_placeable = true
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construction_time_seconds = 3
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surface_mask = ["A>"]
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[[building]]
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id = "miner"
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cost = 15
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@@ -72,6 +72,16 @@ fill = "#7a7a5a"
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outline = "#9a9a7a"
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glyph = ""
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[buildings.tunnel_entry]
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fill = "#4a6a5a"
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outline = "#8aaa9a"
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glyph = "Te"
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[buildings.tunnel_exit]
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fill = "#5a6a4a"
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outline = "#9aaa8a"
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glyph = "Tx"
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# -----------------------------------------------------------------------------
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# Stations
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#
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