From 876b344b203a382c6980db0c43f6b9283d7817ea Mon Sep 17 00:00:00 2001 From: mlangkabel Date: Tue, 14 Jul 2026 20:35:47 +0200 Subject: [PATCH] fix issue where splitters were draggable during placement like belts --- src/ui/GameWorldView.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/GameWorldView.cpp b/src/ui/GameWorldView.cpp index 9dd3008..61f373e 100644 --- a/src/ui/GameWorldView.cpp +++ b/src/ui/GameWorldView.cpp @@ -1842,7 +1842,7 @@ void GameWorldView::mousePressEvent(QMouseEvent* event) if (m_builderType.has_value()) { const BuildingType type = *m_builderType; - if (type == BuildingType::Belt || type == BuildingType::Splitter) + if (type == BuildingType::Belt) { m_dragging = true; m_beltDragTiles.clear();