Draw a thin border around each right-sidebar panel
Enable WA_StyledBackground on the three side-panel sections and apply a class-scoped stylesheet border so each panel gets a thin outline without the rule cascading onto child widgets. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DZR44tA8sn4dPqDzAVXyps
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@@ -60,6 +60,20 @@ MainWindow::MainWindow(Simulation* sim, const std::string& configDir,
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sideLayout->addWidget(m_buildButtonGrid, 1);
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sideLayout->addWidget(m_buildButtonGrid, 1);
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sideLayout->addWidget(m_blueprintPanel, 1);
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sideLayout->addWidget(m_blueprintPanel, 1);
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// Draw a thin border around each of the three side-panel sections. The class
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// scoped selectors keep the border on the panels themselves rather than
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// cascading onto their child widgets; WA_StyledBackground lets the plain
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// QWidget subclasses honor the stylesheet box (border/background).
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for (QWidget* panel : { static_cast<QWidget*>(m_selectedBuildingPanel),
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static_cast<QWidget*>(m_buildButtonGrid),
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static_cast<QWidget*>(m_blueprintPanel) })
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{
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panel->setAttribute(Qt::WA_StyledBackground, true);
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}
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m_sidePanel->setStyleSheet(QStringLiteral(
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"SelectedBuildingPanel, BuildButtonGrid, BlueprintPanel {"
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" border: 1px solid palette(mid); }"));
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m_gameWorldView->setFocus();
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m_gameWorldView->setFocus();
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connect(qApp, &QApplication::focusChanged, this, [this](QWidget*, QWidget* newWidget) {
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connect(qApp, &QApplication::focusChanged, this, [this](QWidget*, QWidget* newWidget) {
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