Derive ship scrap drop from threat

This commit is contained in:
2026-07-02 21:30:38 +02:00
parent 5bc581bcb8
commit 81b1c7a66b
16 changed files with 61 additions and 113 deletions

View File

@@ -22,9 +22,6 @@ max_rotation_speed_radps_formula = "100000"
[ship.sensor]
sensor_range_m_formula = "2000"
[ship.loot]
scrap_drop = 2
[[ship]]
id = "destroyer"
@@ -50,9 +47,6 @@ max_rotation_speed_radps_formula = "100000"
[ship.sensor]
sensor_range_m_formula = "3000"
[ship.loot]
scrap_drop = 4
[[ship]]
id = "salvage_ship"
@@ -77,9 +71,6 @@ max_rotation_speed_radps_formula = "100000"
[ship.sensor]
sensor_range_m_formula = "2500"
[ship.loot]
scrap_drop = 2
[[ship]]
id = "repair_ship"
@@ -103,6 +94,3 @@ max_rotation_speed_radps_formula = "100000"
[ship.sensor]
sensor_range_m_formula = "2500"
[ship.loot]
scrap_drop = 2

View File

@@ -3,6 +3,7 @@ height_tiles = 60
refund_percentage = 75
starting_building_blocks = 100
scrap_despawn_seconds = 30
scrap_per_threat = 1.0
tile_size_m = 10
belt_speed_mps = 20
tunnel_max_distance_tiles = 10