state the debris scrap value with the item icon, not the word
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@@ -21,8 +21,11 @@ QPixmap renderCaptionWithIcon(const QString& text, const QPixmap& icon,
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// their raw size is not the size to lay them out at.
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QSize getLogicalSize(const QPixmap& pixmap);
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// Item id of the building blocks resource, whose icon stands in for the "Blocks"
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// word wherever a cost or stock is captioned (REQ-UI-BLOCKS-ICON, REQ-UI-BUILD-COST,
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// REQ-UI-EXPAND-BUTTON). It lives next to the caption helper because every caller of
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// one is a caller of the other.
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// The items whose icons stand in for their names beside a number, drawn bare and without
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// their colored square (REQ-UI-ITEM-ICON): building blocks beside a cost or a stock
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// (REQ-UI-BLOCKS-ICON, REQ-UI-BUILD-COST, REQ-UI-EXPAND-BUTTON), and scrap beside the
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// amount left in debris (REQ-UI-DEBRIS-PANEL, REQ-UI-FIELD-MULTI-SELECTION). They live
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// next to the caption helper because every caller of one is a caller of the other;
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// ItemIconCache::getInlineIcon() is what turns an id here into that icon.
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const char* const kBlockItemId = "building_block";
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const char* const kScrapItemId = "scrap";
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