state the debris scrap value with the item icon, not the word
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@@ -13,6 +13,9 @@ SET(HDRS
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/BarRow.h
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/SectionBox.h
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/SelectionNames.h
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# A stat row states a value with an inline item icon (REQ-UI-ITEM-ICON), which this
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# composes; it needs nothing but Qt's painting.
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/IconCaption.h
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/VisualsConfig.h
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/VisualsLoader.h
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# Shared world-space shapes so the arena keeps looking like the game
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@@ -36,6 +39,7 @@ SET(SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/BarRow.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/SectionBox.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/selection/SelectionNames.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/IconCaption.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/VisualsLoader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../ui/WorldPrimitives.cpp
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PARENT_SCOPE
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