use meters in config
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@@ -10,7 +10,7 @@ glyph = "L"
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[module.weapon]
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damage_formula = "2"
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attack_range_formula = "5"
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attack_range_formula = "50"
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attack_rate_formula = "2.0"
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[[module]]
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@@ -24,7 +24,7 @@ fill_color = "#AACC44"
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glyph = "Sv"
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[module.salvage]
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collection_range_formula = "50"
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collection_range_formula = "500"
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cargo_capacity_formula = "10"
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collection_rate_formula = "0.5"
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@@ -40,4 +40,4 @@ glyph = "Rp"
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[module.repair]
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repair_rate_formula = "5 + x"
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repair_range_formula = "80"
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repair_range_formula = "800"
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@@ -16,14 +16,14 @@ cost_formula = "10"
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hp_formula = "3"
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[ship.movement]
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speed_formula = "4"
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main_acceleration_formula = "8"
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maneuvering_acceleration_formula = "4"
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speed_formula = "40"
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main_acceleration_formula = "80"
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maneuvering_acceleration_formula = "40"
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angular_acceleration_formula = "12.56"
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max_rotation_speed_formula = "6.28"
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[ship.sensor]
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sensor_range_formula = "15"
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sensor_range_formula = "150"
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[ship.loot]
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scrap_drop = 2
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@@ -14,7 +14,7 @@ surface_mask = [
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level = 1
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hp_formula = "300"
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damage_formula = "5"
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range_formula = "20"
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range_formula = "200"
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fire_rate_formula = "1"
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scrap_drop_formula = "10"
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@@ -25,6 +25,6 @@ surface_mask = [
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]
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hp_formula = "300 + 150*x"
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damage_formula = "2 + 1*x"
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range_formula = "20"
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range_formula = "200"
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fire_rate_formula = "1.0 + 0.2*x"
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scrap_drop_formula = "10 + 5*x"
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@@ -3,7 +3,8 @@ height_tiles = 30
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refund_percentage = 75
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starting_building_blocks = 1000
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scrap_despawn_seconds = 30
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belt_speed_tiles_per_second = 2
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tile_size_m = 10
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belt_speed_mps = 20
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tunnel_max_distance = 10
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departure_interval_seconds = 20
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@@ -22,7 +22,7 @@ fill_color = "#40A0FF"
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glyph = "S"
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[module.sensor]
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added_sensor_range_formula = "10"
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added_sensor_range_formula = "100"
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[[module]]
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id = "weapon_upgrade"
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@@ -49,7 +49,7 @@ glyph = "L"
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[module.weapon]
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damage_formula = "2"
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attack_range_formula = "5"
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attack_range_formula = "50"
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attack_rate_formula = "2.0"
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[[module]]
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@@ -63,7 +63,7 @@ fill_color = "#AACC44"
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glyph = "Sv"
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[module.salvage]
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collection_range_formula = "50"
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collection_range_formula = "500"
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cargo_capacity_formula = "10"
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collection_rate_formula = "0.5"
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@@ -79,4 +79,4 @@ glyph = "Rp"
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[module.repair]
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repair_rate_formula = "5 + x"
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repair_range_formula = "80"
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repair_range_formula = "800"
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@@ -16,14 +16,14 @@ cost_formula = "5 + 1*x"
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hp_formula = "40 + 5*x"
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[ship.movement]
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speed_formula = "200 + 5*x"
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main_acceleration_formula = "100000"
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maneuvering_acceleration_formula = "100000"
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speed_formula = "2000 + 50*x"
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main_acceleration_formula = "1000000"
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maneuvering_acceleration_formula = "1000000"
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angular_acceleration_formula = "100000"
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max_rotation_speed_formula = "100000"
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[ship.sensor]
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sensor_range_formula = "200"
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sensor_range_formula = "2000"
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[ship.loot]
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scrap_drop = 2
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@@ -47,14 +47,14 @@ cost_formula = "10 + 2*x"
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hp_formula = "120 + 15*x"
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[ship.movement]
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speed_formula = "120"
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main_acceleration_formula = "100000"
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maneuvering_acceleration_formula = "100000"
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speed_formula = "1200"
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main_acceleration_formula = "1000000"
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maneuvering_acceleration_formula = "1000000"
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angular_acceleration_formula = "100000"
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max_rotation_speed_formula = "100000"
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[ship.sensor]
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sensor_range_formula = "300"
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sensor_range_formula = "3000"
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[ship.loot]
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scrap_drop = 4
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@@ -77,14 +77,14 @@ cost_formula = "0"
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hp_formula = "40 + 4*x"
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[ship.movement]
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speed_formula = "110"
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main_acceleration_formula = "100000"
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maneuvering_acceleration_formula = "100000"
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speed_formula = "1100"
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main_acceleration_formula = "1000000"
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maneuvering_acceleration_formula = "1000000"
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angular_acceleration_formula = "100000"
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max_rotation_speed_formula = "100000"
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[ship.sensor]
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sensor_range_formula = "250"
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sensor_range_formula = "2500"
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[ship.loot]
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scrap_drop = 2
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@@ -107,14 +107,14 @@ cost_formula = "0"
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hp_formula = "60 + 5*x"
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[ship.movement]
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speed_formula = "130"
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main_acceleration_formula = "100000"
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maneuvering_acceleration_formula = "100000"
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speed_formula = "1300"
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main_acceleration_formula = "1000000"
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maneuvering_acceleration_formula = "1000000"
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angular_acceleration_formula = "100000"
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max_rotation_speed_formula = "100000"
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[ship.sensor]
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sensor_range_formula = "250"
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sensor_range_formula = "2500"
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[ship.loot]
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scrap_drop = 2
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@@ -14,7 +14,7 @@ surface_mask = [
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level = 5
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hp_formula = "300 + 40*x"
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damage_formula = "5 + 4*x"
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range_formula = "300 + 20*x"
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range_formula = "3000 + 200*x"
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fire_rate_formula = "0.5 + 0.2*x"
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scrap_drop_formula = "x"
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@@ -25,6 +25,6 @@ surface_mask = [
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]
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hp_formula = "300 + 150*x"
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damage_formula = "20 + 10*x"
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range_formula = "350 + 20*x"
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range_formula = "3500 + 200*x"
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fire_rate_formula = "1.0 + 0.2*x"
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scrap_drop_formula = "10 + 5*x"
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@@ -3,7 +3,8 @@ height_tiles = 60
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refund_percentage = 75
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starting_building_blocks = 100
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scrap_despawn_seconds = 30
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belt_speed_tiles_per_second = 2
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tile_size_m = 10
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belt_speed_mps = 20
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tunnel_max_distance = 10
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departure_interval_seconds = 20
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