change 4x speed to 10x speed for testing
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@@ -10,7 +10,7 @@
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#include "ArenaView.h"
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const double InspectWindow::kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 4.0 };
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const double InspectWindow::kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 10.0 };
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const int InspectWindow::kSpeedCount = 5;
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InspectWindow::InspectWindow(ArenaSimulation* sim, const VisualsConfig* visuals,
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@@ -42,7 +42,7 @@ InspectWindow::InspectWindow(ArenaSimulation* sim, const VisualsConfig* visuals,
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headerLayout->addStretch();
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const char* labels[] = { "0x", "0.5x", "1x", "2x", "4x" };
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const char* labels[] = { "0x", "0.5x", "1x", "2x", "10x" };
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QSignalMapper* mapper = new QSignalMapper(this);
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for (int i = 0; i < kSpeedCount; ++i)
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{
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@@ -481,7 +481,7 @@ std::optional<QVector2D> GameWorldView::entityPosition(entt::entity entity) cons
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void GameWorldView::stepSpeed(int delta)
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{
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const double kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 4.0 };
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const double kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 10.0 };
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const int kCount = 5;
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int current = 2;
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for (int i = 0; i < kCount; ++i)
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@@ -10,7 +10,7 @@
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#include "Tick.h"
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const double HeaderBar::kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 4.0 };
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const double HeaderBar::kSpeeds[] = { 0.0, 0.5, 1.0, 2.0, 10.0 };
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const int HeaderBar::kSpeedCount = 5;
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HeaderBar::HeaderBar(QWidget* parent)
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@@ -28,7 +28,7 @@ HeaderBar::HeaderBar(QWidget* parent)
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layout->addStretch();
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layout->addWidget(m_bossLabel);
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const char* labels[] = { "0x", "0.5x", "1x", "2x", "4x" };
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const char* labels[] = { "0x", "0.5x", "1x", "2x", "10x" };
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QSignalMapper* mapper = new QSignalMapper(this);
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for (int i = 0; i < kSpeedCount; ++i)
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{
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