List unlocked recipes with tooltips in schematic choice dialog instead of unlocked item names
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@@ -233,9 +233,9 @@ private:
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// True if every prerequisite in unlockRequires is explicitly unlocked (REQ-LOCK-PREREQ).
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bool prerequisitesSatisfied(const std::vector<std::string>& unlockRequires) const;
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// Display names (deduplicated, alphabetical) of output items of recipes in
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// Ids (sorted alphabetically by display name) of the recipes in
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// hypothetical.recipeIds that are not yet in m_unlockedRecipeIds.
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std::vector<std::string> computeNewlyUnlockedItemNames(const UnlockedSets& hypothetical) const;
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std::vector<std::string> computeNewlyUnlockedRecipeIds(const UnlockedSets& hypothetical) const;
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EntityAdmin m_admin;
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BeltSystem m_beltSystem;
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