List unlocked recipes with tooltips in schematic choice dialog instead of unlocked item names
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@@ -20,8 +20,8 @@ struct SchematicChoiceOption
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SchematicType type;
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std::string displayName;
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// Display names of items produced by recipes that would newly become
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// implicitly unlocked (REQ-LOCK-IMPLICIT) if this option is selected.
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// Deduplicated and sorted alphabetically; empty if none.
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std::vector<std::string> newlyUnlockedItemNames;
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// Ids of miner/assembler recipes that would newly become implicitly
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// unlocked (REQ-LOCK-IMPLICIT) if this option is selected. Sorted
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// alphabetically by display name; empty if none.
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std::vector<std::string> newlyUnlockedRecipeIds;
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};
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@@ -730,7 +730,7 @@ void Simulation::generateSchematicChoices(int destroyedStationLevel)
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const UnlockedSets hypothetical = computeUnlockedSets(
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hypotheticalShipIds, hypotheticalModuleIds, hypotheticalRecipeSchematicIds);
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option.newlyUnlockedItemNames = computeNewlyUnlockedItemNames(hypothetical);
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option.newlyUnlockedRecipeIds = computeNewlyUnlockedRecipeIds(hypothetical);
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m_pendingSchematicChoices.push_back(option);
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}
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@@ -918,23 +918,20 @@ Simulation::UnlockedSets Simulation::computeUnlockedSets(
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return result;
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}
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std::vector<std::string> Simulation::computeNewlyUnlockedItemNames(const UnlockedSets& hypothetical) const
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std::vector<std::string> Simulation::computeNewlyUnlockedRecipeIds(const UnlockedSets& hypothetical) const
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{
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std::set<std::string> itemNames;
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std::vector<std::string> recipeIds;
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for (const std::string& recipeId : hypothetical.recipeIds)
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{
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if (m_unlockedRecipeIds.count(recipeId) > 0) { continue; }
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for (const RecipeDef& def : m_config.recipes.recipes)
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{
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if (def.id != recipeId) { continue; }
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for (const RecipeOutput& out : def.outputs)
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{
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itemNames.insert(toDisplayName(out.item));
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}
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break;
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}
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recipeIds.push_back(recipeId);
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}
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return std::vector<std::string>(itemNames.begin(), itemNames.end());
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std::sort(recipeIds.begin(), recipeIds.end(),
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[](const std::string& lhs, const std::string& rhs)
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{
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return toDisplayName(lhs) < toDisplayName(rhs);
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});
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return recipeIds;
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}
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bool Simulation::isRecipeUnlocked(const std::string& recipeId) const
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@@ -233,9 +233,9 @@ private:
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// True if every prerequisite in unlockRequires is explicitly unlocked (REQ-LOCK-PREREQ).
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bool prerequisitesSatisfied(const std::vector<std::string>& unlockRequires) const;
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// Display names (deduplicated, alphabetical) of output items of recipes in
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// Ids (sorted alphabetically by display name) of the recipes in
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// hypothetical.recipeIds that are not yet in m_unlockedRecipeIds.
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std::vector<std::string> computeNewlyUnlockedItemNames(const UnlockedSets& hypothetical) const;
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std::vector<std::string> computeNewlyUnlockedRecipeIds(const UnlockedSets& hypothetical) const;
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EntityAdmin m_admin;
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BeltSystem m_beltSystem;
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