float the selection panel over the game world instead of a side column
This commit is contained in:
@@ -33,7 +33,7 @@ FieldSelectionPanel::FieldSelectionPanel(Simulation* sim,
|
||||
, m_sim(sim)
|
||||
, m_config(config)
|
||||
{
|
||||
// Zero margins and the same spacing as the enclosing SelectedBuildingPanel layout, so
|
||||
// Zero margins and the same spacing as the enclosing SelectionPanel layout, so
|
||||
// nesting the field widgets in this panel leaves their geometry unchanged.
|
||||
m_layout = new QVBoxLayout(this);
|
||||
m_layout->setContentsMargins(0, 0, 0, 0);
|
||||
|
||||
Reference in New Issue
Block a user