float the selection panel over the game world instead of a side column

This commit is contained in:
2026-08-06 22:06:42 +02:00
parent 3b37b0ecf8
commit 603f8063e9
14 changed files with 320 additions and 129 deletions

View File

@@ -11,7 +11,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.h
${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.h
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.h
${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/SelectionPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.h
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintLibrary.h
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSelectionDialog.h
@@ -37,7 +37,7 @@ SET(SRCS
${CMAKE_CURRENT_SOURCE_DIR}/WorldRenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonBar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/SelectionPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/FieldSelectionPanel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintLibrary.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSelectionDialog.cpp