float the selection panel over the game world instead of a side column
This commit is contained in:
@@ -51,6 +51,11 @@ public:
|
||||
// re-center later driven by an unlock needs no second call from the owner.
|
||||
void anchorTo(const QRect& worldViewRect);
|
||||
|
||||
// Height of the strip the bar occupies along the bottom of the world view: its own
|
||||
// height plus the margin below it. The selection panel keeps out of this strip, and
|
||||
// the bar never moves for the panel in return (REQ-UI-BUILD-BAR).
|
||||
int getStripHeightPx() const;
|
||||
|
||||
void clearActiveButton();
|
||||
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user