Combat stats pass: anchor-derived stats and canonical arena suite
Derive all combat stats from documented anchors (content_design.md, 'Combat stat anchors'): weapon DPS ~0.6 per threat with a mild size discount traded for range (railgun m/l damage 17/70), hull HP at 15 per hull threat (drone 60 up to capitals 15500), armor at a 20/threat premium (armor_plates 640 HP), repair at ~2 HP/s per threat (25 HP per cycle), salvager range fixed to 60 m with cargo 20, and a monotone mobility ladder (the placeholder drone was the least agile ship). Stations anchored to 'a fresh station holds one early parity wave'; enemy level 0 matches the player station and scales per push. HQ 5000 HP. scrap_despawn_seconds 30 -> 120 so capital-sized scrap drops are collectable. Rewrite balancing.toml as the canonical 12-arena suite: class mirrors, equal-threat cross-tier matchups with counts from the verified threat values, a two-to-one decisiveness check, armored-vs-glass and repair-escort doctrine matchups, and station assault. The carrier arena is expected to lose until drone launching exists (hangar is dead threat) - documented, not stat-compensated. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DyCu8vwChKMbLJQ3xosYEN
This commit is contained in:
@@ -1,67 +1,396 @@
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# balancing.toml — canonical arena suite for the combat stats pass.
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#
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# Ship counts are chosen so both teams have (near-)equal total threat,
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# using the verified fitted threat values from tools/threat_report.py:
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# drone 10.5, frigate 47, destroyer 99, cruiser 233.5,
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# battlecruiser 354.5, battleship 722.5, dreadnought 1491.5,
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# carrier 1436.5, glass destroyer (8 small guns) 92, repair drone 17.
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# Module arrays mirror the ships' default_modules loadouts unless a
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# doctrine variant is the point of the arena.
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#
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# Expectations: mirror matches and equal-threat cross-tier matchups should
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# be near-draws (power-per-threat rule); the two-to-one arena must be a
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# decisive win for the larger team. "Cruisers vs carrier" is EXPECTED to be
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# a loss for the carrier until the drone-launching capability exists — the
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# hangar is 224 threat of dead weight.
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# --- mirrors (sanity: symmetric outcomes, fight duration in the 30-60 s band) ---
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[[arena]]
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name = "Fighters vs Sniper"
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height_tiles = 20
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name = "Mirror: drones 20v20"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 60
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Alpha"
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[[arena.team.ship]]
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schematic = "drone"
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count = 5
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count = 20
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modules = [
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{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
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{type = "railgun_s", x = 0, y = 0, rotation = "east"},
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]
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[[arena.team]]
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name = "Beta"
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[[arena.team.ship]]
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schematic = "drone"
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count = 2
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count = 20
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modules = [
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{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
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{type = "weapon_stabilizer", x = 1, y = 1, rotation = "east"},
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{type = "weapon_stabilizer", x = 1, y = 1, rotation = "east"},
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{type = "weapon_upgrade", x = 1, y = 1, rotation = "east"},
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{type = "sensor_booster", x = 1, y = 1, rotation = "east"},
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{type = "sensor_booster", x = 1, y = 1, rotation = "east"},
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{type = "railgun_s", x = 0, y = 0, rotation = "east"},
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]
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[[arena]]
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name = "Fighters vs Supported"
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height_tiles = 20
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name = "Mirror: cruisers 6v6"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 60
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Fighters"
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name = "Alpha"
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[[arena.team.ship]]
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schematic = "drone"
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count = 5
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schematic = "cruiser"
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count = 6
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modules = [
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{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
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{type = "railgun_m", x = 0, y = 1, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 1, y = 0, rotation = "east"},
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{type = "maneuvering_thrusters", x = 1, y = 3, rotation = "east"},
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]
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[[arena.team]]
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name = "Supported"
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name = "Beta"
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[[arena.team.ship]]
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schematic = "drone"
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count = 3
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schematic = "cruiser"
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count = 6
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modules = [
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{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
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{type = "railgun_m", x = 0, y = 1, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 1, y = 0, rotation = "east"},
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{type = "maneuvering_thrusters", x = 1, y = 3, rotation = "east"},
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]
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[[arena]]
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name = "Mirror: battleships 2v2"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Alpha"
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[[arena.team.ship]]
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schematic = "battleship"
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count = 2
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modules = [
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{type = "railgun_l", x = 1, y = 0, rotation = "east"},
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{type = "railgun_m", x = 1, y = 3, rotation = "east"},
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{type = "railgun_m", x = 3, y = 3, rotation = "east"},
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{type = "weapon_stabilizer", x = 4, y = 1, rotation = "east"},
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{type = "railgun_s", x = 4, y = 0, rotation = "east"},
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{type = "railgun_s", x = 0, y = 1, rotation = "east"},
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]
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[[arena.team]]
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name = "Beta"
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[[arena.team.ship]]
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schematic = "battleship"
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count = 2
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modules = [
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{type = "railgun_l", x = 1, y = 0, rotation = "east"},
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{type = "railgun_m", x = 1, y = 3, rotation = "east"},
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{type = "railgun_m", x = 3, y = 3, rotation = "east"},
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{type = "weapon_stabilizer", x = 4, y = 1, rotation = "east"},
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{type = "railgun_s", x = 4, y = 0, rotation = "east"},
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{type = "railgun_s", x = 0, y = 1, rotation = "east"},
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]
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# --- equal-threat cross-tier matchups (power-per-threat: expect near-draws) ---
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[[arena]]
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name = "Drone swarm vs cruisers (462 vs 467)"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Swarm"
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[[arena.team.ship]]
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schematic = "drone"
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count = 44
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modules = [
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{type = "railgun_s", x = 0, y = 0, rotation = "east"},
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]
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[[arena.team]]
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name = "Cruisers"
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[[arena.team.ship]]
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schematic = "cruiser"
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count = 2
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modules = [
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{type = "railgun_m", x = 0, y = 1, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 1, y = 0, rotation = "east"},
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{type = "maneuvering_thrusters", x = 1, y = 3, rotation = "east"},
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]
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[[arena]]
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name = "Frigates vs battleship (705 vs 723)"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Frigates"
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[[arena.team.ship]]
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schematic = "frigate"
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count = 15
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modules = [
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{type = "railgun_s", x = 1, y = 0, rotation = "east"},
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{type = "railgun_s", x = 2, y = 1, rotation = "east"},
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{type = "maneuvering_thrusters", x = 0, y = 1, rotation = "east"},
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]
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[[arena.team]]
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name = "Battleship"
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[[arena.team.ship]]
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schematic = "battleship"
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count = 1
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modules = [
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{type = "railgun_l", x = 1, y = 0, rotation = "east"},
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{type = "railgun_m", x = 1, y = 3, rotation = "east"},
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{type = "railgun_m", x = 3, y = 3, rotation = "east"},
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{type = "weapon_stabilizer", x = 4, y = 1, rotation = "east"},
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{type = "railgun_s", x = 4, y = 0, rotation = "east"},
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{type = "railgun_s", x = 0, y = 1, rotation = "east"},
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]
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[[arena]]
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name = "Destroyers vs dreadnought (1485 vs 1492)"
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height_tiles = 40
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Destroyers"
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[[arena.team.ship]]
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schematic = "destroyer"
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count = 15
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modules = [
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{type = "railgun_s", x = 0, y = 0, rotation = "east"},
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{type = "railgun_s", x = 2, y = 0, rotation = "east"},
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{type = "railgun_s", x = 4, y = 0, rotation = "east"},
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{type = "armor_plates", x = 0, y = 1, rotation = "east"},
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{type = "sensor_booster", x = 3, y = 1, rotation = "east"},
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]
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[[arena.team]]
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name = "Dreadnought"
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[[arena.team.ship]]
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schematic = "dreadnought"
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count = 1
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modules = [
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{type = "railgun_l", x = 0, y = 1, rotation = "east"},
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{type = "railgun_l", x = 4, y = 1, rotation = "east"},
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{type = "railgun_l", x = 8, y = 1, rotation = "east"},
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{type = "armor_plates", x = 3, y = 0, rotation = "east"},
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{type = "armor_plates", x = 5, y = 0, rotation = "east"},
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{type = "armor_plates", x = 2, y = 4, rotation = "east"},
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{type = "armor_plates", x = 7, y = 4, rotation = "east"},
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{type = "railgun_s", x = 7, y = 0, rotation = "east"},
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]
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[[arena]]
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name = "Cruisers vs carrier (1401 vs 1437, carrier expected to lose)"
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height_tiles = 40
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Cruisers"
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[[arena.team.ship]]
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schematic = "cruiser"
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count = 6
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modules = [
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{type = "railgun_m", x = 0, y = 1, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 1, y = 0, rotation = "east"},
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{type = "maneuvering_thrusters", x = 1, y = 3, rotation = "east"},
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]
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[[arena.team]]
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name = "Carrier"
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[[arena.team.ship]]
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schematic = "carrier"
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count = 1
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modules = [
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{type = "drone_hangar", x = 2, y = 0, rotation = "east"},
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{type = "railgun_m", x = 3, y = 2, rotation = "east"},
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{type = "railgun_m", x = 6, y = 2, rotation = "east"},
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{type = "armor_plates", x = 0, y = 1, rotation = "east"},
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{type = "armor_plates", x = 8, y = 1, rotation = "east"},
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{type = "sensor_booster", x = 3, y = 4, rotation = "east"},
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]
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[[arena]]
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name = "Mixed mid vs battlecruisers (1394 vs 1418)"
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height_tiles = 40
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Mixed"
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[[arena.team.ship]]
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schematic = "destroyer"
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count = 7
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modules = [
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{type = "railgun_s", x = 0, y = 0, rotation = "east"},
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{type = "railgun_s", x = 2, y = 0, rotation = "east"},
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{type = "railgun_s", x = 4, y = 0, rotation = "east"},
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{type = "armor_plates", x = 0, y = 1, rotation = "east"},
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{type = "sensor_booster", x = 3, y = 1, rotation = "east"},
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]
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[[arena.team.ship]]
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schematic = "cruiser"
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count = 3
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modules = [
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{type = "railgun_m", x = 0, y = 1, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 1, y = 0, rotation = "east"},
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{type = "maneuvering_thrusters", x = 1, y = 3, rotation = "east"},
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]
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[[arena.team]]
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name = "Battlecruisers"
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[[arena.team.ship]]
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schematic = "battlecruiser"
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count = 4
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modules = [
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{type = "railgun_m", x = 0, y = 0, rotation = "east"},
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{type = "railgun_m", x = 4, y = 0, rotation = "east"},
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{type = "railgun_m", x = 2, y = 1, rotation = "east"},
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{type = "armor_plates", x = 2, y = 3, rotation = "east"},
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{type = "railgun_s", x = 1, y = 2, rotation = "east"},
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{type = "railgun_s", x = 4, y = 2, rotation = "east"},
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]
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# --- asymmetric checks ---
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[[arena]]
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name = "Two to one (must be decisive)"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Six"
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[[arena.team.ship]]
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schematic = "frigate"
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count = 6
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modules = [
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{type = "railgun_s", x = 1, y = 0, rotation = "east"},
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{type = "railgun_s", x = 2, y = 1, rotation = "east"},
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{type = "maneuvering_thrusters", x = 0, y = 1, rotation = "east"},
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]
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[[arena.team]]
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name = "Three"
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[[arena.team.ship]]
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schematic = "frigate"
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count = 3
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modules = [
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{type = "railgun_s", x = 1, y = 0, rotation = "east"},
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{type = "railgun_s", x = 2, y = 1, rotation = "east"},
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{type = "maneuvering_thrusters", x = 0, y = 1, rotation = "east"},
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]
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[[arena]]
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name = "Armored vs glass destroyers (1188 vs 1196)"
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height_tiles = 30
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player_buffer_width_tiles = 10
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contest_zone_width_tiles = 50
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enemy_buffer_width_tiles = 10
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[[arena.team]]
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name = "Armored"
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[[arena.team.ship]]
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||||
schematic = "destroyer"
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||||
count = 12
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||||
modules = [
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||||
{type = "railgun_s", x = 0, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 2, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 4, y = 0, rotation = "east"},
|
||||
{type = "armor_plates", x = 0, y = 1, rotation = "east"},
|
||||
{type = "sensor_booster", x = 3, y = 1, rotation = "east"},
|
||||
]
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||||
|
||||
[[arena.team]]
|
||||
name = "Glass"
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||||
[[arena.team.ship]]
|
||||
schematic = "destroyer"
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||||
count = 13
|
||||
modules = [
|
||||
{type = "railgun_s", x = 0, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 2, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 4, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 0, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 1, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 2, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 3, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 4, y = 1, rotation = "east"},
|
||||
]
|
||||
|
||||
[[arena]]
|
||||
name = "Repair escort vs raw numbers (444 vs 444)"
|
||||
height_tiles = 30
|
||||
player_buffer_width_tiles = 10
|
||||
contest_zone_width_tiles = 50
|
||||
enemy_buffer_width_tiles = 10
|
||||
|
||||
[[arena.team]]
|
||||
name = "Escorted"
|
||||
[[arena.team.ship]]
|
||||
schematic = "frigate"
|
||||
count = 8
|
||||
modules = [
|
||||
{type = "railgun_s", x = 1, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 2, y = 1, rotation = "east"},
|
||||
{type = "maneuvering_thrusters", x = 0, y = 1, rotation = "east"},
|
||||
]
|
||||
[[arena.team.ship]]
|
||||
schematic = "drone"
|
||||
count = 4
|
||||
modules = [
|
||||
{type = "repair_tool", x = 0, y = 0, rotation = "east"},
|
||||
]
|
||||
|
||||
[[arena.team]]
|
||||
name = "Raw"
|
||||
[[arena.team.ship]]
|
||||
schematic = "frigate"
|
||||
count = 9
|
||||
modules = [
|
||||
{type = "railgun_s", x = 1, y = 0, rotation = "east"},
|
||||
{type = "railgun_s", x = 2, y = 1, rotation = "east"},
|
||||
{type = "maneuvering_thrusters", x = 0, y = 1, rotation = "east"},
|
||||
]
|
||||
[[arena.team.ship]]
|
||||
schematic = "drone"
|
||||
count = 2
|
||||
modules = [
|
||||
{type = "repair_tool", x = 1, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 0, y = 0, rotation = "east"},
|
||||
]
|
||||
|
||||
[[arena]]
|
||||
name = "Stations and Ships"
|
||||
name = "Station assault (2 stations + 105 vs 315)"
|
||||
height_tiles = 60
|
||||
player_buffer_width_tiles = 15
|
||||
contest_zone_width_tiles = 40
|
||||
@@ -71,9 +400,9 @@ enemy_buffer_width_tiles = 15
|
||||
name = "Fortified"
|
||||
[[arena.team.ship]]
|
||||
schematic = "drone"
|
||||
count = 3
|
||||
count = 10
|
||||
modules = [
|
||||
{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 0, y = 0, rotation = "east"},
|
||||
]
|
||||
[[arena.team.station]]
|
||||
type = "player_station"
|
||||
@@ -90,7 +419,7 @@ enemy_buffer_width_tiles = 15
|
||||
name = "Swarm"
|
||||
[[arena.team.ship]]
|
||||
schematic = "drone"
|
||||
count = 8
|
||||
count = 30
|
||||
modules = [
|
||||
{type = "laser_cannon_s", x = 1, y = 1, rotation = "east"},
|
||||
{type = "railgun_s", x = 0, y = 0, rotation = "east"},
|
||||
]
|
||||
|
||||
Reference in New Issue
Block a user