diff --git a/bin/config/buildings.toml b/bin/config/buildings.toml index 1be0426..c61a5b9 100644 --- a/bin/config/buildings.toml +++ b/bin/config/buildings.toml @@ -2,35 +2,35 @@ id = "belt" cost = 2 player_placeable = true -construction_time_seconds = 1 +construction_time_seconds = 0.2 surface_mask = ["A>"] [[building]] id = "splitter" cost = 3 player_placeable = true -construction_time_seconds = 1 +construction_time_seconds = 0.5 surface_mask = [""] [[building]] id = "tunnel_entry" cost = 5 player_placeable = true -construction_time_seconds = 3 +construction_time_seconds = 0.5 surface_mask = ["A>"] [[building]] id = "tunnel_exit" cost = 5 player_placeable = true -construction_time_seconds = 3 +construction_time_seconds = 0.5 surface_mask = ["A>"] [[building]] id = "miner" cost = 15 player_placeable = true -construction_time_seconds = 10 +construction_time_seconds = 1 surface_mask = [ "AA", "A>", @@ -40,7 +40,7 @@ surface_mask = [ id = "smelter" cost = 20 player_placeable = true -construction_time_seconds = 15 +construction_time_seconds = 1 surface_mask = [ "AA ", "AA>", @@ -50,7 +50,7 @@ surface_mask = [ id = "assembler" cost = 35 player_placeable = true -construction_time_seconds = 20 +construction_time_seconds = 1 surface_mask = [ "AAA ", "AAA>", @@ -61,7 +61,7 @@ surface_mask = [ id = "reprocessing_plant" cost = 40 player_placeable = true -construction_time_seconds = 25 +construction_time_seconds = 1 surface_mask = [ "AAA ", "AAA>", @@ -72,7 +72,7 @@ surface_mask = [ id = "shipyard" cost = 60 player_placeable = true -construction_time_seconds = 30 +construction_time_seconds = 1 surface_mask = [ "AAAS>", "AAAS ", @@ -82,7 +82,7 @@ surface_mask = [ id = "salvage_bay" cost = 25 player_placeable = true -construction_time_seconds = 15 +construction_time_seconds = 1 surface_mask = [ "SAA", "SAA>", diff --git a/bin/config/ships.toml b/bin/config/ships.toml index 08d33db..3a3fc43 100644 --- a/bin/config/ships.toml +++ b/bin/config/ships.toml @@ -4,21 +4,21 @@ available_from_start = true [ship.schematic] materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}] -player_production_level = 3 +player_production_level = 1 production_time_seconds = 10 [ship.threat] -cost_formula = "5 + 1*x" +cost_formula = "10" [ship.health] -hp_formula = "40 + 5*x" +hp_formula = "4" [ship.movement] -speed_formula = "200 + 5*x" +speed_formula = "4" [ship.combat] -damage_formula = "10 + 2*x" -attack_range_formula = "150" +damage_formula = "1" +attack_range_formula = "10" attack_rate_formula = "2.0" [ship.loot] @@ -35,7 +35,7 @@ player_production_level = 5 production_time_seconds = 20 [ship.threat] -cost_formula = "10 + 2*x" +cost_formula = "0" [ship.health] hp_formula = "120 + 15*x" diff --git a/bin/config/stations.toml b/bin/config/stations.toml index 926d848..26edb51 100644 --- a/bin/config/stations.toml +++ b/bin/config/stations.toml @@ -11,12 +11,12 @@ surface_mask = [ "SS", "SS", ] -level = 5 -hp_formula = "300 + 40*x" -damage_formula = "5 + 4*x" -range_formula = "300 + 20*x" -fire_rate_formula = "0.5 + 0.2*x" -scrap_drop_formula = "x" +level = 1 +hp_formula = "300" +damage_formula = "5" +range_formula = "20" +fire_rate_formula = "1" +scrap_drop_formula = "10" [enemy_station] surface_mask = [ @@ -24,7 +24,7 @@ surface_mask = [ "SS", ] hp_formula = "300 + 150*x" -damage_formula = "20 + 10*x" -range_formula = "350 + 20*x" +damage_formula = "2 + 1*x" +range_formula = "20" fire_rate_formula = "1.0 + 0.2*x" scrap_drop_formula = "10 + 5*x" diff --git a/bin/config/world.toml b/bin/config/world.toml index 145301e..69b959c 100644 --- a/bin/config/world.toml +++ b/bin/config/world.toml @@ -22,7 +22,7 @@ push_expand_columns = 10 scaling_factor = 1.2 [waves] -threat_rate_formula = "0.1*x - 60" +threat_rate_formula = "0.01*x" ship_level_formula = "1" gap_min_seconds = 15 gap_max_seconds = 45