add findShipDef/findModuleDef/findRecipeDef to config structs and re-use them in the rest of the code base
This commit is contained in:
@@ -38,9 +38,6 @@ public:
|
||||
void setRetreatEnabled(bool enabled);
|
||||
|
||||
private:
|
||||
const ShipDef* findShipDef(const std::string& schematicId) const;
|
||||
const ModuleDef* findModuleDef(const std::string& id) const;
|
||||
|
||||
const GameConfig& m_config;
|
||||
EntityAdmin& m_admin;
|
||||
QVector2D m_rallyPoint;
|
||||
|
||||
Reference in New Issue
Block a user