implicit item locking
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@@ -47,6 +47,7 @@ ArenaSimulation::ArenaSimulation(const GameConfig& gameConfig,
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[this]() { return allocateBuildingId(); },
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[](int) {},
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[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
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[](const std::string&) -> bool { return true; },
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m_rng);
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m_shipSystem = std::make_unique<ShipSystem>(m_gameConfig, m_admin);
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