switch to using own event system
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@@ -10,15 +10,22 @@
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#include <QTimer>
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#include <QWidget>
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#include "ArenaInspectRequestedEvent.h"
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#include "ArenaStartRequestedEvent.h"
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#include "ArenaWidget.h"
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#include "ArenaSimulation.h"
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#include "BalancingConfig.h"
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#include "EventHandler.h"
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#include "GameConfig.h"
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#include "InspectWindowClosedEvent.h"
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#include "VisualsConfig.h"
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class InspectWindow;
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class BalancingWindow : public QWidget
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class BalancingWindow : public QWidget,
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public CombinedEventHandler<ArenaStartRequestedEvent,
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ArenaInspectRequestedEvent,
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InspectWindowClosedEvent>
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{
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Q_OBJECT
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@@ -30,15 +37,20 @@ public:
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QWidget* parent = nullptr);
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~BalancingWindow() override;
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private:
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void handleEvent(std::shared_ptr<const ArenaStartRequestedEvent> event) override;
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void handleEvent(std::shared_ptr<const ArenaInspectRequestedEvent> event) override;
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void handleEvent(std::shared_ptr<const InspectWindowClosedEvent> event) override;
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private slots:
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void pollStatuses();
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void reloadConfig();
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void startAll();
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private:
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void startArena(int index);
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void inspectArena(int index);
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void closeInspectWindow();
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private:
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void populateArenas(const BalancingConfig& balancingConfig);
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void stopAllArenas();
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void updateButtons();
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